Animation workstation · v0.9

The inbetweens draw themselves.

Block your keys, set your easings, and let the workstation fill the frames — with ghosts you can grab, curves you can bend, and an agent that speaks animation.

Onion skin · ∞ ghosts 24 / 30 / 48 fps Agent-drivable Deterministic solves
scene / bounce_test.osk● playingF 000/048
keys 5 · eased quintOut00:00:00loop on

Why animators stay

Three things we refuse to do badly.

Every workstation demos well for ten minutes. These are the three the daily users name when we ask why they stayed.

Ghosts you can grab

Every onion-skin frame is a live handle, not a picture. Drag a ghost and the solve re-flows through it — no re-keying, no modal.

Curves that stay honest

Easing is a curve you bend, and the curve you see is the solve you get. Deterministic: same keys, same easings, same frames, every export.

An agent that speaks animation

Type what you'd tell a junior animator. The agent edits keys and easings through the same API the UI uses — inspect every change it makes.

Get it

Free while it's beta. Honest after.

The beta is the full editor, not a teaser. Studio pricing lands with v1.0 — beta scenes carry over.

Beta

$0 · v0.9 · today

  • Full editorno locks
  • Exportmp4 · gif · png seq
  • Scenes3 active
  • Agent50 asks / day
Download beta

Studio

$12 / seat / month · at v1.0

  • Everything in betaplus
  • Scenesunlimited
  • Agent APIscriptable
  • Team libraryshared rigs
Join the waitlist